AI Drawing - Game Character Design
To generate professional game character designs in AI drawing, detailed and precise prompts are needed. Below are some suggestions for writing prompts, examples in both Chinese and English, and a professional prompt table for your use in AI drawing.
Explanation of Game Character Design Prompts
- Determine character type and purpose: Specify the type of game character (e.g., hero, villain, support character, NPC, etc.). Describe the main purpose or function of the character (e.g., combat, exploration, story progression, etc.).
- Choose style and theme: Specify the design style of the character (e.g., realistic style, cartoon style, anime style, dark style, etc.). Mention any specific themes or concepts, such as magical elements, futuristic vibes, ancient civilizations, etc.
- Describe materials and colors: Describe the main materials of the character's clothing and equipment (e.g., metal, leather, fabric, etc.). Describe the character's color scheme, such as monochrome, contrasting colors, gradient colors, etc.
- Specific design elements and details: Describe special design elements or decorative details, such as armor, weapons, tattoos, facial expressions, etc. Mention coordination with the overall design, such as body proportions, dynamic poses, background story, etc.
- Technology and innovation: Mention any technological innovations or design improvements, such as 3D modeling technology, dynamic skins, physics engine support, etc.
Example Prompts
1. Fantasy-style Hero Character Design
Chinese: "Fantasy-style hero character design, featuring ornate magical armor and wielding an ancient rune sword, with clothing primarily made of metal and leather, overall color scheme in deep red and gold, character pose exudes power"
English: "Fantasy-style hero character design, featuring ornate magical armor and wielding an ancient rune sword, with clothing primarily made of metal and leather, overall color scheme in deep red and gold, character pose exudes power"
2. Sci-fi Style Villain Character Design
Chinese: "Sci-fi style villain character design, featuring high-tech battle armor and a cold mechanical face, clothing primarily in silver and black, with a stoic expression, overall style exudes a futuristic vibe"
English: "Sci-fi style villain character design, featuring high-tech battle armor and a cold mechanical face, clothing primarily in silver and black, with a stoic expression, overall style exudes a futuristic vibe"
3. Anime-style Support Character Design
Chinese: "Anime-style support character design, featuring a cute outfit and holding a magic staff, overall appearance is lively and cheerful, with vibrant colors, ideal for providing support and healing in a team"
English: "Anime-style support character design, featuring a cute outfit and holding a magic staff, overall appearance is lively and cheerful, with vibrant colors, ideal for providing support and healing in a team"
4. Dark-themed NPC Character Design
Chinese: "Dark-themed NPC character design, featuring a tattered cloak and a sinister expression, holding an ancient lantern, with an overall muted color scheme, ideal as a mysterious guide in the game"
English: "Dark-themed NPC character design, featuring a tattered cloak and a sinister expression, holding an ancient lantern, with an overall muted color scheme, ideal as a mysterious guide in the game"
Special Requirements for Character Design Three-View Examples
Sometimes, when designing characters, we want to see the character's three-view along with expressions, actions, and detailed prop descriptions. When providing prompt instructions, specific details need to be mentioned:
Example 1: Japanese Female Pharmacist
Chinese: Character concept design table, female pharmacist, Japanese comics style, multi-action, multi-expression, fantasy theme, wearing gorgeous skirts, green tones, this table includes character front view, character back view, character side view, close-up details of jewelry and weapons Illustration, comic style,-- niji 5
English: Character concept design table, female pharmacist, Japanese comics style, multi-action, multi-expression, fantasy theme, wearing gorgeous skirts, green tones, this table includes character front view, character back view, character side view, close-up details of jewelry and weapons Illustration, comic style,-- niji 5
Example 2: Anthropomorphic Female Warrior
Chinese: Game character concept design table, anthropomorphic bee, female warrior, Japanese comics style, fantasy theme, orange color tones, this table includes character front view, character back view, character side view, close-up of face with a focused expression, Close-up of glowing blue energy sword
English: Game character concept design table, anthropomorphic bee, female warrior, Japanese comics style, fantasy theme, orange color tones, this table includes character front view, character back view, character side view, close-up of face with a focused expression, Close-up of glowing blue energy sword
(Examples are for reference only. To create your ideal image, continuous adjustments to prompt instructions based on requirements are necessary. MJ focuses more on artistic creativity and visual effects display. For some overly complex requirements, such as the three-view often needed in game character design, facial details, prop details, and action design, these demands require continuous experimentation or step-by-step implementation.)
Game Character Design Prompt Table
Category | Subcategory | Prompts |
---|---|---|
Type and Purpose | Hero characters | Magic heroes, Warriors, Archers, Paladins, Ninjas |
Villain characters | Dark wizards, Demon lords, Mechanical villains, Spies, Rebel leaders | |
Support characters | Healers, Magic support, Engineers, Mystic mentors, Tech support | |
NPC characters | Shopkeepers, City guards, Wise elders, Mysterious merchants, Guides | |
Style and Theme | Realistic style | Realistic details, High resolution, True-to-life proportions, Realistic textures, Classic style |
Anime style | Bright colors, Cute characters, Exaggerated expressions, Dynamic poses, Playful style | |
Materials and Colors | Materials | Metal, Leather, Fabric, Textiles, Wood |
Colors | Monochrome, Gradient, Contrasting colors, Dark tones, Bright tones | |
Design Elements and Details | Design Elements | Armor design, Weapon design, Tattoos, Facial expressions, Dynamic poses |
Environmental integration | Body proportions, Sense of movement, Backstory, Lighting effects, Character props | |
Technology and Innovation | Technological innovation | 3D modeling, Dynamic skins, Physics engine, Animation effects, Real-time rendering |
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