AI Drawing - Game Scene Design
To generate professional game scene effects in AI painting, detailed and precise prompts are needed. Below are some suggestions for writing prompts, examples in both Chinese and English, and a professional prompt word list for your use in AI painting.
Explanation of Game Scene Design Prompts
- Determine scene type and purpose: Specify the type of game scene (such as battle scene, exploration scene, city scene, natural scene, etc.). Describe the main purpose or function of the scene (such as primary combat area, exploration path, plot transition, etc.).
- Choose style and theme: Specify the design style of the scene (such as realistic style, cartoon style, sci-fi style, fantasy style, etc.). Mention any specific themes or concepts, such as ruins, futuristic city, magical forest, etc.
- Describe materials and colors: Describe the main materials used in the scene (such as stone, metal, wood, vegetation, etc.). Describe the color scheme, such as monochrome, contrasting colors, gradient colors, etc.
- Specific design elements and details: Describe special design elements or decorative details, such as buildings, vegetation, roads, props, etc. Mention coordination with the overall design, such as lighting effects, dynamic elements, weather conditions, etc.
- Technology and innovation: Mention any technological innovations or design improvements, such as dynamic weather systems, real-time lighting, interactive environments, etc.
Example Prompts
1. Futuristic Sci-Fi Cityscape
Chinese: "未来科幻城市场景设计,使用大量金属和玻璃材质,高耸的摩天大楼和霓虹灯光,色彩方案以蓝色和银色为主,整体风格充满科技感和未来感"
English: "Futuristic sci-fi cityscape design, featuring extensive use of metal and glass materials, towering skyscrapers with neon lights, color scheme dominated by blue and silver, overall style exudes a high-tech and futuristic vibe"
2. Magical Forest Exploration Scene
Chinese: "魔法森林探索场景设计,使用丰富的植被和神秘的光源,树木高大,叶片发光,场景充满魔幻氛围,色彩以绿色和紫色为主"
English: "Magical forest exploration scene design, featuring lush vegetation and mystical light sources, towering trees with glowing leaves, the scene is infused with a magical atmosphere, with a color scheme dominated by green and purple"
3. Ruins-Themed Battle Scene
Chinese: "废墟风格战斗场景设计,使用破旧的石材和残缺的建筑物,地面满是裂缝和杂草,整体色调为灰暗色系,场景充满紧张感和压迫感"
English: "Ruins-themed battle scene design, featuring dilapidated stone structures and crumbling buildings, ground covered in cracks and weeds, overall color palette in dark tones, the scene exudes tension and oppression"
4. Fantasy Palace Scene
Chinese: "奇幻宫殿场景设计,使用金属和宝石材质,宫殿华丽且结构复杂,场景充满奢华和梦幻色彩,色彩方案以金色和深蓝色为主"
English: "Fantasy palace scene design, featuring metal and gemstone materials, with a lavish and intricate palace structure, the scene is filled with luxury and dreamlike colors, with a color scheme dominated by gold and deep blue"
Game Scene Design Prompt Word List
Category | Subcategory | Prompt Words |
---|---|---|
Type and Purpose | Battle scenes | Arena, Battlefield, Urban ruins, Underground caves, Forest combat zone |
Exploration scenes | Magical forest, Ancient ruins, Future city, Dark dungeons, Desert exploration | |
City scenes | Futuristic city, Medieval town, Modern city, Fantasy kingdom, Abandoned city | |
Natural scenes | Rainforest, Mountains, Beach, Ice plains, Desert | |
Style and Theme | Futuristic style | High-tech architecture, Neon lights, Metallic textures, Future transportation, Virtual reality elements |
Fantasy style | Magical elements, Epic architecture, Mystical runes, Dragons and knights, Mythical creatures | |
Materials and Colors | Materials | Metal, Stone, Wood, Glass, Vegetation |
Colors | Monochrome, Gradient, Contrasting colors, Dark tones, Bright tones | |
Design Elements and Details | Design Elements | Buildings, Vegetation, Props, Paths, Dynamic elements |
Environmental integration | Lighting effects, Dynamic weather, Sound design, Backstory, Interactive environment | |
Technology and Innovation | Technological innovation | Dynamic weather system, Real-time lighting, Physics engine, Dynamic environments, VR support |
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