AI Drawing - Game UI Design
To generate professional game UI design effects in AI painting, detailed and precise prompt words are needed. Below are some suggestions for writing prompt words, along with examples in both Chinese and English, and a professional prompt word list for your use in AI painting.
Explanation of Game UI Design Prompt Words
- Determine UI Type and Purpose: Specify the type of game UI (such as main menu interface, in-game HUD, inventory interface, skill tree interface, etc.). Describe the main purpose or function of the UI (such as navigation, information display, interactive operations, etc.).
- Choose Style and Theme: Specify the design style of the UI (such as sci-fi style, fantasy style, minimalist, vintage style, etc.). Mention any specific themes or concepts, such as futuristic technology, magical elements, natural scenery, etc.
- Describe Layout and Colors: Describe the layout of the UI interface (such as card-based design, layered design, flat design, etc.). Describe the color scheme, such as monochrome, gradient colors, high contrast, etc.
- Specific Design Elements and Details: Describe special design elements or decorative details, such as button styles, border designs, icon styles, etc. Mention coordination with the overall design, such as visual hierarchy, interactive feedback, information clarity, etc.
- Technology and Innovation: Mention any technological innovations or design improvements, such as responsive design, dynamic effects, gesture interaction, etc.
Sample Prompt Words
1. Sci-fi Style Main Menu Interface Design
- Chinese: "Sci-fi style main menu interface design, featuring a high-tech layout, with streamlined buttons and neon tones, dynamic interstellar background, the overall interface exudes a futuristic and immersive vibe"
- English: "Sci-fi style main menu interface design, featuring a high-tech layout, with streamlined buttons and neon tones, dynamic interstellar background, the overall interface exudes a futuristic and immersive vibe"
2. Fantasy Style In-game HUD Design
- Chinese: "Fantasy-style in-game HUD design, featuring ancient runes and glowing borders, health and mana bars displayed in scroll form, color scheme dominated by deep blue and gold, creating a mystical game atmosphere"
- English: "Fantasy-style in-game HUD design, featuring ancient runes and glowing borders, health and mana bars displayed in scroll form, color scheme dominated by deep blue and gold, creating a mystical game atmosphere"
3. Minimalist Inventory Interface Design
- Chinese: "Minimalist inventory interface design, featuring monochrome tones and a clean icon layout, items categorized by type, clear and easy-to-understand interface, ideal for efficient game operation"
- English: "Minimalist inventory interface design, featuring monochrome tones and a clean icon layout, items categorized by type, clear and easy-to-understand interface, ideal for efficient game operation"
4. Vintage Style Skill Tree Interface Design
Chinese: "Vintage-style skill tree interface design, featuring a wood-textured background and hand-drawn icons, skill connections mimicking vine shapes, warm and nostalgic color scheme, ideal for classic-style games"
English: "Vintage-style skill tree interface design, featuring a wood-textured background and hand-drawn icons, skill connections mimicking vine shapes, warm and nostalgic color scheme, ideal for classic-style games"
Game UI Design Prompt Word List
Category | Subcategory | Prompt Words |
---|---|---|
UI Type and Purpose (Type and Purpose) | Main menu interface | Sci-fi main menu, Fantasy main menu, Vintage main menu, Minimalist main menu, Dynamic background main menu |
In-game HUD | Combat HUD, Exploration HUD, Magic HUD, Futuristic HUD, Classic HUD | |
Inventory interface | Minimalist inventory, Cartoon inventory, Detailed inventory, Responsive inventory, Vintage inventory | |
Skill tree interface | Fantasy skill tree, Tech-inspired skill tree, Vintage skill tree, Flat design skill tree, Dynamic skill tree | |
Style and Theme (Style and Theme) | Sci-fi style | High-tech layout, Neon tones, Dynamic background, Streamlined design, Holographic interface |
Fantasy style | Ancient runes, Glowing borders, Scroll elements, Mystical atmosphere, Magic effects | |
Layout and Colors (Layout and Colors) | Layout | Card-based design, Layered layout, Flat design, Modular layout, Responsive design |
Colors | Monochrome, Gradient, High contrast, Dark tones, Bright tones | |
Design Elements and Details (Design Elements and Details) | Design Elements | Button style, Border design, Icon style, Typography, Dynamic effects |
Environmental integration | Visual hierarchy, Interactive feedback, Information clarity, Background elements, Icon arrangement | |
Technology and Innovation (Technology and Innovation) | Technological innovation | Responsive design, Dynamic effects, Gesture interaction, 3D effects, AR technology |
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